Tim Diaz
Lead Environment Artist
Seattle, WA, United States
Summary
I have experience working on professional and commercial products as well as full cycles as an Environment Artist, Art Generalist and an Art Lead. I have worked at companies such as Microsoft, Sony, Luxoflux, Tigar Hare, Inhance Digital, 1047 Games and others.
Currently Principal Environment Artist at 1047 Games
Feel free to contact me at anytime with opportunities or questions
Skills
RenderingEnvironment DesignLook DevelopmentConcept DesignEnvironment ModelingGame DevelopmentTeam Management
Software proficiency

Blender

Modo

3ds Max

Maya

ZBrush

Marvelous Designer

Substance 3D Designer

Substance 3D Painter

Quixel Suite

Photoshop

Keyshot

Marmoset Toolbag

Unreal Engine
Productions
Video Game
Halo 4
Year
2012
Role
Environment Artist
Company
343 Industries
Experience
Senior Environment Artist at Smile Break
Remote, US
Creating environment art on a new game
Splitgate 2 at 1047 Games
Zephyr Cove, US
Halo Infinite: Multiplayer at 343 Industries
Redmond, United States of America
January 2022 - February 2023
Lead Artist for Co-op initiative for Halo Infinite
R&D for future tech and workflows
Lead world artist/lead environment artist for some multiplayer map efforts.
Halo: Infinite at 343 Industries (Microsoft Games Studio)
Redmond, United States of America
June 2018 - November 2021
Senior Environment Artist/ Senior World Artist/ Lead Foreunner Artist for Campaign
Halo 5: Guardians at 343 Industries (Microsoft Game Studios)
Kirkland, Wa, United States of America
Senior Multiplayer Environment Artist
Halo 4 at 343 Industries (Microsoft Game Studios)
Kirkland, WA, United States of America
February 2011 - March 2013
Technical Environment Artist
Multi Media at Erik Geisler Productions
Los Angelas, California, United States of America
November 2010 - February 2011
Environment Artist on multiple commercials and tv shows
God of War 3 at Sony Computer Entertainment America
Santa Monica, California, United States of America
Bioshock 2, Blur, Apache Air Assault at Tigar Hare Studios
Sherman Oaks, California
Cinematic Environment Artist for multiple projects
(Uncredited for Bioshock 2)
Tramsformers: Revenge of the Fallen at Luxoflux
Santa Monica, California
January 2008 - January 2009